First things off, I’ve added several new custom figures
The World That Never Was Vinylmation
The second part, and very exciting for me is that I’m completing sculpting on my first 100% original figure. It’s called The Daughter of the Desert and you can see the concept sketch and prototype for it. I’m going to making a mold and resin casts from it some time soon. It started out as a base sculpt in Maya, and thanks for my buddy The Tech Paladin, I got it printed out (three dimensionally) and then sculpted the details.

